Logistics Bays
USEFUL PAGES
List of Synergy and Conflicting Events
FP2 Guides
Factions list
“How can we support more
Frostland Teams?”
Logistics Bays is one of the Idea Research in Frostpunk 2. It unlocks addition
Logistics District Building: Logistics Bay that is focused on increasing the amount of available
Frostland Teams.
Neutral Logistics Bays Variant[edit | edit source]
Logistics Bays | |
---|---|
Idea info | |
Idea Cost | 50 ![]() |
Idea unlocks | |
![]() |
Neutral variant of Logistics Bays Idea Research unlocks Logistics Bay Building. It provides Frostland Teams for
Frostland exploration.
- "Facility where expedition equipment is stored and handled, allowing us to field more frostland teams."
Following Communities and Factions can develop Neutral Logistics Bays Idea:
Adaptation Logistics Bays Variant[edit | edit source]
Logistics Bays | |
---|---|
Idea info | |
Zeitgeist | ![]() |
Idea Cost | 50 ![]() |
Idea unlocks | |
![]() |
Adaptation variant of Logistics Bays Idea Research unlocks Vanguard Logistics Bay Building. It provides 5 more
Frostland Teams than neutral variant.
- "Logistics bay storing and handling only essential survival gear and providing training on how to use it efficiently."
Following Communities and Factions can develop Adaptation Logistics Bays Idea:
Progress Logistics Bays Variant[edit | edit source]
Logistics Bays | |
---|---|
Idea info | |
Zeitgeist | ![]() |
Idea Cost | 50 ![]() |
Idea unlocks | |
![]() |
Progress variant of Logistics Bays Idea Research unlocks Automated Logistics Bay Building. It requires less
Workforce than Neutral variant.
- "Logistics bay where machines manufacture expedition equipment on demand to minimise personnel and storage needs."
Following Communities and Factions can develop Progress Logistics Bays Idea: