Heatstamps
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Heatstamps are the main resource of the game. It is a currency that can used by the Steward to enable construction. It can also be assumed that the population of the city also use heatstamps commercially.
For some cost examples:
- District costs roughly 40
Heatstamps to build.
- Frostbreaking costs 32
Heatstamps for 8 tiles or 4 per tile.
- Initiating development of Idea Tree research costing you 50, 100, or 200
Heatstamps.
- Buildings used to upgrade districts have variable costs, typically ranging from 80 to 650
Heatstamps. The exact cost depends on the tier of building.
- Frostland Trail Markers cost 25
Heatstamps per marker and skyway markers cost 50
Heatstamps per marker.
Income and expenses[edit | edit source]
Heatstamps are generated from Population. At a rough estimate as of patch 1.3, 1,000 Population generate about 1 Heatstamps per week. The rate per capita can be increased by laws, such as Paid Essentials, buildings, Frostland, and you start with the Central District providing
Heatstamp income of its own.
Heatstamps are sometimes spent as a continuous expense by laws such as Compulsory Schools or Work Compensation or certain Buildings. Additionally, failing to upkeep enough consumer Goods fulfillment will lead to a Heatstamp penalty. Most construction does not need to pay heatstamps for upkeep, which is generally considered as the role of
Materials and
Heat.
Background info[edit | edit source]
According to a loading screen tip, heatstamps as a concept were invented some time after the Great Storm, but the city or location that did so is unknown.