Frostpunk 2 Wiki and Guides
Do you have what it takes to survive?

Pilgrims

From Frostpunk 2 Wiki and Guides
UIT Illustration CommunityPanel Pilgrims.png

"Adapt; the frost humbles all. All are equal in the frostland. Tradition will ground and guide us."

The Pilgrims are a Faction in Story Mode who support Adaptation, Equality, and Tradition. They share the same Zeitgeists as the Menders, their Utopia Builder Mode counterpart.

Bound by traditions and close communal relations so hermetic, some call them mystical. They believe the frostland should be embraced as everyone's new home.

"The Whiteout Years touched everyone both in and outside New London, but it especially transformed those that were caught in the thick of it. The Pilgrims have an air of mysticism about them, seeing the unseen in the whiteness of the frostland, hearing the unheard in the whispering of the wind."

"They've seen steel break like glass under the winds of the whiteouts, and yet their spirit has remained unbroken. To them, relying on technology is hubris. They wish to break free from the Captain's legacy and learn to live without Generators or machines."

"To do so, they devote themselves to the community and to upholding its traditions, even when survival demands sacrifice of individual lives or ambition. Needless to say, everything about their ideals is in direct conflict with how the Stalwarts would see model citizens of New London."

The Pilgrims will only appear if the Stalwarts are chosen in the Story Mode.

The Pilgrims have an Active Faction Ability to Deploy Guides, reducing Expedition Times in the Frostland, and a Passive Faction Ability to produce additional Frostland Teams, called "Volunteer Scouts".

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