Materials
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- "Processed resources used for industry and maintenance. Without them, the harsh conditions will deteriorate our infrastructure and increase Squalor."
Materials are a Resource. Materials are Demanded for the operation of most Districts, and required for the operation of the Industrial District. Materials are not actually used for construction, only upkeep.
Materials can be extracted from iron or wood Resource Deposits on the map using an Extraction District. The output-per-day of Extraction Districts does not depend on the number of Resource Deposits the District covers, though it can be increased with certain Laws and Buildings.
Trivia[edit | edit source]
- The Central District does not gather any Materials.
- The Housing District is the only District that does not require Materials.
Ways to get Materials[edit source]
Full list of items that produce Materials as their Outputs (press Expand).
| Icon | Materials | |
|---|---|---|
| Waste Repurposing Facility | 40 | |
| Untreated Wood Sawmill | 170 | |
| Steel Foundry | 400 | |
| Silica Ironworks | 200 | |
| Mechanised Sawmill | 200 | |
| Maintenance Hub | Proximity: Raw Materials demand in neighbouring districts is decreased | |
| Extraction District | 200 150 | |
| Crucible Ironworks | 250 | |
| Buzzblade Woodworks | 400 | |
| Blast Steel Foundry | 450 |