Resources
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There are multiple Resources in Frostpunk 2. Some of them are essential for survival, while others are used for construction. Most resources are consumed daily or continuously, and it is important to have sufficient production from Districts and/or Outposts and Settlements to meet demand.
Global Resources[edit | edit source]
These resources are shared across The City and all its Colonies, and can be stockpiled in unlimited quantities. All are produced in weekly intervals.
Stockpiled Resources[edit | edit source]
These resources are stockpiled separately in each location (City and Colonies); can be transferred between locations either in one-time batches of 5,000 units or in ongoing smaller shipments; and are produced, shipped, and consumed daily.
If production/imports exceeds demand/exports in a location, the excess is added to the location's Stockpiles until they are full, after which output from all sources is automatically curtailed. If demand/exports exceeds production/imports in a location, the deficit is pulled from the location's Stockpiles until they are empty, after which exports are reduced, Districts and Buildings may shut down, and Problems may start to rise.
Fixed-Supply Resources[edit | edit source]
These resources cannot be stockpiled or transferred between locations, and effectively are supplied continuously up to their supply limits. All have separate supplies for each location except for Frostland Teams, which have a global supply shared across all locations.