Frostpunk 2 Wiki and Guides
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Hothouses

From Frostpunk 2 Wiki and Guides
Hothouses in the Idea Tree

How can we produce more food?

Hothouses are Building Icon.png Buildings that can be unlocked on the Idea Tree Icon.png Idea Tree. They are constructed in Food District Icon.png Food Districts and produce Food.png Food from Fertile Soil deposits. There are three variants with differing stats: Drum Hothouses, Biowaste Drum Hothouses, and Chemical Drum Hothouses.

Constructing any Hothouse in a district unlocks the "Excessive Fertillisation" District Ability, which increases Food.png Food output at the cost of also increasing Disease.png Disease.


Neutral Variant[edit | edit source]

Drum Hothouse
Hothouses.png
Idea info
Idea Unlocks Food.png Advanced Hothouses
Idea Cost 50 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Drum Hothouse

The Neutral variant of the Hothouses Idea unlocks the Drum Hothouse Building. It produces a decent amount of Food.png Food but demands UIT Icon Resource Heat.png Heat.

The following Factions.png Communities and Factions can develop the Neutral Hothouses Idea:


Adaptation Variant[edit | edit source]

Biowaste Hothouse
Hothouses.png
Idea info
Zeitgeist Adaptation.png Adaptation
Idea Unlocks Food.png Advanced Hothouses
Idea Cost 50 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
Hothouse.png Biowaste Drum Hothouse

The Adaptation.png Adaptation variant of the Hothouses Idea unlocks the Biowaste Drum Hothouse Building. It produces more Food.png Food and demands less UIT Icon Resource Heat.png Heat than the other variants, but requires more Workforce.png Workforce. It also slightly increases Disease.png Disease.

Biowaste Drum Hothouses have a Synergy with the Council#Foraged Additives Law that increases their Food.png Food Output by 35%.

The following Factions.png Communities and Factions can develop the Adaptation.png Adaptation Hothouses Idea:


Progress Variant[edit | edit source]

Chemical Hothouse
Hothouses.png
Idea info
Zeitgeist Progress.png Progress
Idea Unlocks Food.png Advanced Hothouses
Idea Cost 50 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
Hothouse.png Chemical Drum Hothouse

The Progress.png Progress variant of the Hothouses Idea unlocks the Chemical Drum Hothouse Building. It produces less Food.png Food than the other variants, but requires less Workforce.png Workforce. It also slightly increases Squalor.png Squalor.

Chemical Drum Hothouses have a Synergy with the Council#Chemical Additives Law that increases their Food.png Food Output by 35%.

The following Factions.png Communities and Factions can develop the Progress.png Progress Hothouses Idea:

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