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Hothouses

From Frostpunk Wiki and Guides
Hothouses in the Idea Tree

How can we produce more food?

Hothouses are Building Icon.pngBuildings that can be unlocked on the Idea Tree Icon.pngIdea Tree. They are constructed in Food District Icon.pngFood Districts and produce Food.pngFood from Fertile Soil deposits. There are three variants with differing stats: Drum Hothouses, Biowaste Drum Hothouses, and Chemical Drum Hothouses.

Constructing any Hothouse in a district unlocks the "Excessive Fertillisation" District Ability, which increases Food.pngFood output at the cost of also increasing Disease.pngDisease.


Neutral Variant[edit | edit source]

Original:


Drum Hothouse
Hothouses.png
Idea info
Idea Unlocks Food.png Advanced Hothouses
Idea Cost 50 Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Drum Hothouse

The Neutral variant of the Hothouses Idea unlocks the Drum Hothouse Building. It produces a decent amount of Food.pngFood but demands Heat.pngHeat.

The following Factions.pngCommunities and Factions can develop the Neutral Hothouses Idea:


Adaptation Variant[edit | edit source]

Original:


Biowaste Hothouse
Hothouses.png
Idea info
Zeitgeist Adaptation.png Adaptation
Idea Unlocks Food.png Advanced Hothouses
Idea Cost 50 Heatstamps.png Heatstamps
Idea unlocks
Hothouse.png Biowaste Drum Hothouse

The Adaptation.pngAdaptation variant of the Hothouses Idea unlocks the Biowaste Drum Hothouse Building. It produces more Food.pngFood and demands less Heat.pngHeat than the other variants, but requires more Workforce.pngWorkforce. It also slightly increases Disease.pngDisease.

Biowaste Drum Hothouses have a Synergy with the Council#Foraged Additives Law that increases their Food.pngFood Output by 35%.

The following Factions.pngCommunities and Factions can develop the Adaptation.pngAdaptation Hothouses Idea:


Progress Variant[edit | edit source]

Original:


Chemical Hothouse
Hothouses.png
Idea info
Zeitgeist Progress.png Progress
Idea Unlocks Food.png Advanced Hothouses
Idea Cost 50 Heatstamps.png Heatstamps
Idea unlocks
Hothouse.png Chemical Drum Hothouse

The Progress.pngProgress variant of the Hothouses Idea unlocks the Chemical Drum Hothouse Building. It produces less Food.pngFood than the other variants, but requires less Workforce.pngWorkforce. It also slightly increases Squalor.pngSqualor.

Chemical Drum Hothouses have a Synergy with the Council#Chemical Additives Law that increases their Food.pngFood Output by 35%.

The following Factions.pngCommunities and Factions can develop the Progress.pngProgress Hothouses Idea:

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