Frostpunk 2 Wiki and Guides
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Advanced Hothouses

From Frostpunk 2 Wiki and Guides
Advanced Hothouses in the Idea Tree

How can we further improve food production?

Advanced Hothouses is one of the Idea Tree Icon.png Idea Research in Frostpunk 2. It unlocks Food District Icon.png Food District Advanced Hothouse Buildings that produces even more Food.png Food from Food deposits.


Neutral Advanced Hothouses Variant[edit | edit source]

Advanced Drum Hothouse
Advanced Hothouses.png
Idea info
Zeitgeist Adaptation.png Adaptation
Idea Required Food.png Hothouses
Idea Cost 100 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Advanced Drum Hothouse

Neutral variant of Advanced Hothouses Idea Research unlocks Advanced Drum Hothouse Building. It produces more Food.png Food than basic Drum Hothouse, but requires UIT Icon Resource Cores.png Core for construction.

Following Factions.png Communities and Factions can develop Neutral Advanced Hothouses Idea:


Adaptation Advanced Hothouses Variant[edit | edit source]

Advanced Biowaste Hothouse
Advanced Hothouses.png
Idea info
Zeitgeist Adaptation.png Adaptation
Idea Required Food.png Hothouses
Idea Cost 100 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Advanced Biowaste Hothouse

Adaptation variant of Advanced Hothouses Idea Research unlocks Advanced Bioweaste Hothouse Building. It produces less Food.png Food than Neutral Variant, and demands less UIT Icon Resource Heat.png Heat, but includes greatly increased Production Efficiency bonus. It also increases Disease.png Disease.

Following Factions.png Communities and Factions can develop Adaptation Advanced Hothouses Idea:


Progress Advanced Hothouses Variant[edit | edit source]

Advanced Chemical Hothouse
Advanced Hothouses.png
Idea info
Zeitgeist Progress.png Progress
Idea Required Food.png Hothouses
Idea Cost 100 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Advanced Chemical Hothouse

Progress variant of Advanced Hothouses Idea Research unlocks Advanced Chemical Hothouse Building. It produces less Food.png Food than Neutral Variant and increases Squalor.png Squalor, but Demands less Workforce.

Following Factions.png Communities and Factions can develop Neutral Advanced Hothouses Idea:

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