Oil
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Oil is a Fuel Resource that Generators can burn to produce Heat. It is more energy-dense than Coal or Steam.
Using Oil[edit | edit source]
In The City, the Generator must be upgraded before it can use Oil, either with Adaptive Pumps (the Adaptation route, where any Fuel can be used and one unit of Oil produces two units of Heat) or with Oil Pumps (the Progress route, where only Oil can be used and one unit of Oil produces five units of Heat as well as some Squalor). Further upgrades down either path can increase the Heat output per unit of Oil even further.
All Colonies have Generators that act like they have the Adaptive Pumps upgrade, except for The Old Dreadnought which can only use Oil (but at the same efficiency as other Colonies and with no Squalor). The heating efficiency of Colony Generators cannot be increased.
Accessing Oil[edit | edit source]
In Story Mode, Oil is the only Fuel available in the Prologue (which takes place at The Old Dreadnought), and it is then re-introduced late into Chapter 1 as New London is running out of Coal around the Crater and must find alternate sources. In Utopia Builder Mode, some maps start out with The City having immediate access to Oil, while in other maps you must explore the Frostland to find sources just like in Story Mode.
Oil Deposits within the buildable area of The City or a Colony can be extracted by constructing Extraction Districts on them, and Buildings like Pumpjacks can greatly increase the extraction rate from such deposits. Most Oil Deposits (including all of the ones in Story Mode) are large but finite; however, a few Deep Deposits of Oil can be spawned in Colony sites in Utopia Builder Mode. Coal Liquefactors offer an alternative source by converting Coal into Oil.
In the Frostland, you can also find Outpost sites that provide varying quantities of Oil, a few of which may be upgradable into Settlements to provide a permanent supply. Your scouts may also find a few sites that give a one-time shipment of Oil instead of an ongoing supply.