Frostpunk 2 Wiki and Guides
Do you have what it takes to survive?

Sawmills

From Frostpunk 2 Wiki and Guides
Sawmills in the Idea Tree

How do we increase our materials production from wood?

Sawmills is one of the Idea Tree Icon.png Idea Research in Frostpunk 2. It unlocks Extraction District Icon.png Extraction District Sawmill Building that produces Materials.png Materials from Wood deposits.


Adaptation Sawmills Variant[edit | edit source]

Sawmill
Sawmills.png
Idea info
Zeitgeist NoIcon.png Neutral
Idea Unlocks NoIcon.png Advanced Sawmills
Coal.png Charcoal Plants
NoIcon.png Foundries
Idea Cost 50 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Sawmill

Neutral variant of Sawmills Idea Research unlocks Sawmill Building. It produces Materials.png Materials and demands UIT Icon Resource Heat.png Heat.

Following Factions.png Communities and Factions can develop Adaptation Sawmills Idea:


Adaptation Sawmills Variant[edit | edit source]

Untreated Sawmill
Sawmills.png
Idea info
Zeitgeist Adaptation.png Adaptation
Idea Unlocks NoIcon.png Advanced Sawmills
Coal.png Charcoal Plants
NoIcon.png Foundries
Idea Cost 50 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
NoIcon.png Untreated Sawmill

Adaptation variant of Sawmills Idea Research unlocks Untreated Sawmill Building. It produces more Materials.png Materials than Neutral Variant, but demands less UIT Icon Resource Heat.png Heat. It also slightly increases Disease.png Disease.

Following Factions.png Communities and Factions can develop Adaptation Sawmills Idea:


Progress Sawmills Variant[edit | edit source]

Mechanised Sawmill
Sawmills.png
Idea info
Zeitgeist Progress.png Progress
Idea Unlocks NoIcon.png Advanced Sawmills
Coal.png Charcoal Plants
NoIcon.png Foundries
Idea Cost 50 UIT Icon Resource Heatstamps.png Heatstamps
Idea unlocks
Sawmill.png Mechanised Sawmill

Progress variant of Sawmills Idea Research unlocks Sawmill.png Mechanised Sawmill Building. It produces way more Materials.png Materials than Neutral Variant, require less Workforce but significantly increases Squalor.png Squalor.

Following Factions.png Communities and Factions can develop Neutral Sawmills Idea:

×