Heatstamps
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Heatstamps are the main resource of the game. It is a currency that can used by the Steward to enable construction. It can also be assumed that the population of the city also use heatstamps commercially.
For some cost examples:
- District costs roughly 120
Heatstamps to build,
- Frostbreaking costs 40
Heatstamps for 8 tiles
- Initiating development of Idea Tree research.
- Buildings to upgrade districts have a more variable cost but can be around 200
Heatstamps.
- It costs 25
Heatstamps per trail marker in the Frostland.
Income and expenses[edit | edit source]
Heatstamps are generated from Population. At a rough estimate of beta edition rates, 10,000 people generate about 12 heatstamps per week. The rate per capita can be increased by laws, such as Paid Essentials.
Heatstamps are sometimes spent as a continuous expense by laws such as Compulsory Schools or Work Compensation. Additionally, failing to upkeep enough consumer Goods fulfillment will lead to a Heatstamp penalty. Most construction does not need to pay heatstamps for upkeep, which is generally considered as the role of
Materials.
Background info[edit | edit source]
According to a loading screen tip, heatstamps as a concept were invented some time after the Great Storm, but the city or location that did so is unknown.